Particles higher than 100 units will be passed on to the next event.
on ChannelsUsed pCont do
(
pCont.useTime = true
pCont.usePosition = true
)
on Init pCont do
(
)
on Proceed pCont do
(
count = pCont.NumParticles()
for i in 1 to count do
(
pCont.particleIndex = i
if pCont.particlePosition.z > 100 then -- all particles above 100 units will pass on
(
pCont.particleTestStatus = true
pCont.particleTestTime = pCont.particleTime
)
)
)
on Release pCont do
(
)
and mental note to self “remember to use expressions” not just functions 
