Sr. Look Development Artist - Redmond, WA (18 month contract)


Please email your updated resume to if interested!

Beyondsoft Consulting, Inc., is a leading, technical solutions and consulting partner. We combine emerging technologies and proven methodologies to tailor elegant solutions that solve complex challenges and empower our customers to accelerate their business goals. Our services include end-to-end support for cloud, digital, data analytics, multi-language translation, and testing.

Our client is seeking a motivated Environment Artist with an eye for detail and a passion for creating stunning photorealistic environments to join our team. In this role you will use your talents to create key art assets for the franchise while collaborating with Art and Production Leads to solve visual and technical challenges. Your work with this studio will help to expand into new territory, reach more customers, and connect with their fan base in ways not yet explored.


Create and refine detailed photo-realistic environments, landscapes, and props
Be able to assemble environments based on concept art and pivot based on direction
Able to work independently to a high level of quality solving visual and technical challenges
Use your talents to evaluate and implement quality improvements and art direction across large environments
Maintain a high level of quality while working within design constraints and balancing game performance
Work with art leads to investigate and prototype emerging technologies and improved workflows
Effectively communicate and collaborate with your team, art directors, and production leads
Able to work independently to a high level of quality solving visual and technical challenges


3+ Years of experience with Unreal, at least 2 shipped AAA titles on console or PC
Expert in PBR workflows
Worldbuilding and photogrammetry experience
A portfolio demonstrating high-quality realistic modeling and texturing
A strong visual and technical understanding of 3d modeling, texturing, and level creation
Proficiency with 3DSMax and/or equivalent software
Proficiency in sculpting software
An understanding of physically based materials
An eagerness to learn new tools and processes
Strong communication and time management skills
A passion for art, innovation, technology
Strong technical skillset with lighting and VFX

Shipped title on current-generation consoles
Speed tree experience
Experience with procedural tools such as Substance Designer/Painter
Experience with creation of real-time shaders
Strong traditional art skills
Experience with photography
Experience with level design and layout

Beyondsoft provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type with regards to race, color, religion, age, sex, national origin, disability status, genetics, veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, and the full employee lifecycle up through and including termination.