Sorry if posted already (don’t see any threads yet) but Insydium provided some nice updates recently — technically one early release and one official update – for XP and Cycles4D. Some interesting new features including an XP “Shatter on Steroids” object, new dynamics options, and some improvements to preset usability, along with some performance and stability improvements (most likely).
And the new core for Cycles is officially released (build 321)
…only sad note among all of it is the end of Cycles4D GPU support on Mac, due to Apple’s deprecation of OpenCL / move to Metal 2, and near-non-existent support for NVIDIA cards on macOS. Though allegedly they’re working to bring RTX drivers to Mac (ostensibly for the eGPU crowd). All in all though, some nice stuff to show at NAB and try out. Guessing the public release of the XP build might be during NAB? Not sure but wouldn’t be surprised.