Hi,
I wanted to find out what type of tricks, techniques, or advice anyone has on improving speed and efficiency when creating a 3D model as well as animating it. At present it takes me about a month to create a high-poly 3D model, then another week or two for texturing and lighting. Yet from what I read on forums I get the feeling that it should only take me a day or two at most.
When I’ve asked people on other forums or even classmates, they usually say “it just takes time and experience”, while others have said that they are just naturally fast. However instructors use to say, “When you learn the tricks of the trade and hidden tools in the software, you’ll be able to save hours even days off your work load!”
But they always seemed to skim over what those special tools and tricks were or how to get the most advance from them.
At present I’ve been using 3DS Max and Revit for about 2 - 3 years, but I’ve started wondering if I should switch to Maya instead.
::Side note - At the beginning of a 4 hour class last year, a classmate opened up Mudbox and began messing around with it for the first time. Than at the end of class everyone took notice of what he had created, a life-like movie quality dinosaur head complete with texture and detail.
When asked how he had made it and so quickly, he shrugged and said something to the effect of “It was simply, you just need to keep at it”::
So again I would be very grateful for advice that would help me improve my speed and efficiency so that I can become marketable.
Thank you!