Spectacular 3D Entry: Wesley Tack


#1

Wesley Tack is entered in the “Spectacular Challenge” update: View Challenge Page

Latest Update: Modeling: Continued Engine Design


#2

I sketched a 3D view of the scene i have in mind (i cant draw a picture anymore due to an accident i had) so i hope its ok. It’s a futuristic highway pursuit. The gunship (copcar if you will), is chasing the bad guys who are trying to escape via the freeway, they just robbed a big bank of its big amount of cash. The cops are shooting on the escape van, and just hit it on the rear axl/tire lifting the van up from behind in the air, creating an explosion. This is where the frame freezes, and this is my hopes of creating a spectackular scene!


#3

Sounds awesome mate, can actually picture it in my head. You going with a night scene or a day scene?


#4

Sounds perfect to me, carry on! :smiley:


#5

I started away with the engine design, i already made a fast design of the whole ship in low-poly, and i am now making it bit by bit in high-poly plus adding details. It’s a big difference from making game models! :o


#6

Damn I was going with the same idea… Oh Well! I guess it’s obvious I love the idea. Looks like you have a good start, should turn out great. I’ll have to rethink my idea. Good luck with it. I’ll be watching for sure.


#7

really great idea… keep going!


#8

great concept and nice start to the modelling.


#9

Sweet idea! I’m guessing you made concept sketches in pencil but just didn’t post em. I feel you if that’s true. I’m not sure I want to post my scribbles either. They really aren’t my strong suit… Good luck with this! Nice start.


#10

Cool Idea! Sounds spectacular. Can’t wait to see more.


#11

thanks everyone! ,

Red_Plague: i don’t know that myself really, i think i’m gonna go for a dayscene, or something dawn-isch.

no really, i had an accident almost 8 years ago leaving 2 main right arm muscles parrilized, (biceps and delta) 1ste one to bend the lower-arm + rotate (so for writing and stuff its no problem, but my drawings are just not going anymore, since my steady hand is gone, and since i cant keep my hand steady for more then 0.5 seconds :stuck_out_tongue: ).

if it’s really needed i could post some jibrish, but a sketch is ment to illustrate how i see my scene, and i don’t see why it can’t be a 3D sketch, cause thats what it is (took me 10 minutes to make, sketching if you will). I really hope they don’t see a problem with that.


#12

yeahh

I like te camera position… :drool:


#13

Cool model of the engine. Can;t wait to see the full scene :slight_smile:

Yong


#14

Hey man, nice start :), nothing bad to say.
I wish you the best for the next months


#15

I like the concept, especially the composition (position of area of interest and use of the diagonals to increase the dynamics of the scene). I think you’re on a good path to a very good illustration.


#16

Nice work hope u finish it ! good luck !


#17

LIke the concept a lot, cool modeling cant wait for more:scream:


#18

:smiley: can’t wait to see how this turns out!


#19

Hey, good idea!
You could include a starship of a news channel take a video of this scene. What you tink about? A CNN starship in the deep left of you image. It will transform you scene in a history scene.

(sorry my very bad english) :slight_smile:
Raul Tabajara


#20

I made a quick 3D sketch of the gunship, this to make my high-poly modeling easier. The two outer engines can rotate for landing/taking off. Also mounted on the two outer engines are the cop lights (red and blue), they will rotate with a consistent speed around the engine. And the rear landing gear will also come down for landing within the engine parts.