Wonderfull modeling and texturing, many artist entered the challenge in this last days to blast, but i guess it is also strategy keep it up pal, it promises a great final image!
thank you all.
its shame but i was just worry that sombody can make slimar crocodille or scene etc… it wasnt tactics move
Yes i was use z brush but not for final details…its too many pollygons. most of details i was made on the textures.
but the finish its very far for me … day and night work(fun)
i have to render it with default renderer, no raytrace, no global illumination, no mentalray, my comp cannot stand it… shame
You are a Freaking texturegod man:drool:
i am simply stunned by your beautiful textures
and the models are exellent as well:thumbsup:
can’t wait to see the Final
its not what i expect but i just can make it better in 2 days… i dindt sleep 3 last days - working on this…rendering, fatal errors :)etc… - i just have to finish this.
Most important to me is the emotions of the characters in the scene - i hope i made it!
the final image will be in 2000x3000 px resolution. story is not finished because i dont have talent to write especially in english:) so i ask my friend Przemyslaw Radziszewski to help me out. biiig thx Przemek
just… I.M.P.R.E.S.S.I.V.E! :bowdown: great picture!
its awsome mate, but i don think there is alittle too much water, it kindda distracts you from what is going on and all that lovely detail
that true! i just wake up and now i see how many mistakes i have made - water i 1st what i have to work with. composition on right side needs more work to.
why not try reduceing the water and using a DOF shot