Spectacular 3D Entry: Richard E. Suarez


#13

Nice start man!
the mesh of the body this very clean one
i will be waching :thumbsup:

c ya


#14

getting back to work on this piece.


#15

Great modeling what software are u using? is poly modeling right?
Keep updating :thumbsup:


#16

DanielKenobi, thanks for your coments, and yes is poly modeled, the mesh still need some fixup, specially on the neck and armpits, I would have some huge nail under them, that is the reason why I havent tweak them yet.

Lauro MX, thanks man, hope to see your updates soon too. Good luck!!


#17

Hi, nice clean modeling :slight_smile:

Waiting to see how you will do thing from concept to the final pict
Keep up the good work :thumbsup:


#18

Interesting concept with that whole eye thing going on - curiously looking forward to see what happens next here.

.


#19

It’s going to be really interesting to see where you take this - the sketch is great, very much mood and the concept really unique. The eye thing is spooky but exciting… keep going!


#20

Hi there, thanks for your comments… really help.

I am glad I got some free time now, and I will be able to continue working on this image, lots of work to do.
Thnaks for the comments con the concept, i am still skeching som backgrounds and stuff, I hope to have something defined by the end of the week…

Thanks again and good luck everybody !


#21

Hi there, this is an attempt to configure the background for my image… it is still on its basic level, but I will be developing it from here…

good luck to all…


#22

Trying to get the background and surroundings to blend in…


#23

:thumbsup: cool concept! and really good modelling,man keep it up,and im not going to make u worry,but this is only 26 days to go,thanx for dropping by in my thread!:slight_smile:


#24

Thanks Ali, yeah you are right about the time, I have been too busy, but no worries… I always finish, and I am sure I am going to finish this image too…

Thank you man!.


#25

Here I am trying a diferent approach for the background and camer angle.

Now I like better the idea I have for the location and environment, I hope I can get this done soon so I can keep modeling…

Thanks for visiting… :slight_smile:


#26

Still messing around with the background, but I think I am going to stick to this one and start serious modeling, I like it much better than the previous ones…

:slight_smile:


#27

Starting the modeling process for the architecture on the background,…
I will have to make some textures and displecement for this wall…

:slight_smile:


#28

Hello Nakaray,

Nice concept, a kind of theme I really like. Although I like the first camera angle rather than the new one. It seems more balanced and “spectacular”. Nice modelling too, actually it’s quite perfect and clean. I’m excited about your output.


#29

well, I am starting the texturing process, I´ll try to fix the seams, not to be that dark as a friend already told me…

Thanks for visiting… :slight_smile:


#30

Experimenting…


#31

Rendering displacement for the main tube.
I better hurry, Im kinda delayed… :wink:


#32

Very interesting concept here! Really nice pattern for that column. I’m still not sure where you’re going with this, but it looks spectacular indeed. Godd luck and hurry up now :thumbsup: