Spectacular 3D Entry: laurent antoine lemog


#361

I like the bump map you have added to your gate model, it looks as if it is textured and done:)
I like those small and minute details you have added on those side pillars, looks very nice:thumbsup:


#362

The “together picture” now…

Ahhhh… Why isn’t there a smiley icon for “fainting with admiration”? :slight_smile:


#363

Details you said ? where ? :scream:

all together, repeat after me… lalala la la lalalala laaaaaaaaaaaaaaa…

haha :banghead:

Sincerely…

…perhaps :wise:

Sincerely…

…do you really beleive I’m be able to misspelled something ? :scream: moahahahahahahah

Thanks a lot Mohamed :thumbsup:

Thanks for support Ahmed :bounce:

Good point for you mate… when you speak about this “bump”… for the moment, it’s adapted to this style of rendering, but I’m not sure to keep it in the future… when I will add final textures, final setup and so… we will see… thanks for your comment Roshan.

Maybe this one… hahahaha


#364

LOL :smiley:

Still prefer the blue one throwing up though


#365

hahaha, that’s a good one. Don’t tell me you made it now? :scream:


#366

Damn, laurent,ur always online,replying or uploading! ur really ACTIVE!:smiley:

This door rocks too,cant wait for the final!


#367

:beer:

I can reassure you… no :slight_smile:

In fact, my reactivity depend totally of my type of my works… I’m in my job actually, I’m working on much sceneries with lot of small render tests… during these moments… I can check the message… and also thanks to the bi-proc :thumbsup: very practicle to do many things in the same time…


#368

lemog i don’t know what should i tell you :bounce: :bounce: :bounce:


#369

The wood pieces which maintain the balcony floor.

You can remark the metal part with head form at the end of the wood…


#370

this steps of architecture modelling will end in a fabulous and detailed scene, best luck!

gus


#371

Everything here (as always) has a lovelly “feel” to it! *****

You created special “sheets” for each post…

Great great great

(meaning Nut Nut Nut) :eek:


#372

huhu ! good idea the head …but in your final size, with the camera angle on the concept sketch, can we really see them ? !
in the same time a close up on the wood piece give us a close up on the ferronery too ! radicaly beautiful ! :buttrock:


#373

The niches are growing! :scream: So cool to see the heads on the ends of the poles…this is like Christmas, every day! :scream:


#374

Yes everything comes together now :smiley: . One question about the wood that has the metal head in the end. how is it connected to the wood ? IMHO it would look better with some kind of connection on the metal part with the wood part. Some screws a plate something. Now to my eyes it looks like the wood and the metal part are the same material.


#375

I repeat (if you forgot) - I just love this style. Now stop it :scream:

:slight_smile: waiting for updates


#376

Sounds to me you’ve got the picture :smiley:


#377

very nice design.love the heads a lot.:bounce:
cheers.


#378

Exellent progress, I have nothing to say… you`re making spectacular details :eek:


#379

hey! your metalic door is awesome! after finished this challenge maybe you can make money with your new collection of architect model cd! :twisted: no critics man! good work!:thumbsup:


#380

There’s no real prob Lemog, it looks stunning! I’ve worked in stone and just noticed this

I just thought that, while it adds a nice detail, the plinthe top (horizontal slab) intersecting the uprights detracts from the credibility a little because it would be impractical to create in real life… Feel free to ignore me tho, I’ve spent too much time with stone and I’m still on drugs… a minor detail my friend;) Keep that greatness flowing:thumbsup: