Spectacular 3D Entry: Julien Daulte


#421

That’s really impressive image :thumbsup:


#422

hello friend, wow the explosin is awesome, the composition is looking so great!, i think maybe the lights of the car need some work, look to thin at the starting point, but all the other things are just amazing, congrats for your results mate!


#423

I agree with rattlesnakle …in all parts…it looks great Julien…, just fix a bit the car lights. :thumbsup::thumbsup:


#424

ohh man thats awesome :open_mouth:


#425

::Sergey Banityuk, Sonic X, (o)ne
thank you so much

:: Nomad
Oh yes, cars an some boxy low poly people will be added in the street…

:: Super XCM
:beer:

:: rattlesnake, Dimitris
yep you have reason to point me on this…

:wip:

jdd


#426

:: hindus
thanks !
jdd


#427

Very very good work julien!:thumbsup:
I like the explosion fx (maybe in the final version set more blur) and the skyscraper texture a lot!
I’m only perlplexed about camera position, the image seems to be too symmetric. It is very hard for me to find a better solution to suggest to you, but this is my sensation.
I want see the final image soon!
Good work!


#428

here just a view of the super low poly people and some small car for the street ground environment… of corse I will not put only red cars…
jdd


#429

Very good poses for the characters! They have much expression even as lowpoly as they are - really good work!


#430

Looking good!

I d make the car lights begin wider (the light beam begins very narrow and widens)!
Hope you undersand what i mean:wise: :eek:


#431

Very good low stuff Juju… that works very good… agree with Sergio about car lights… ça déchire bien, bravo :thumbsup:


#432

Nice work on the low poly models Dog. Those people look good enough to work in the mid- ground. :slight_smile:


#433

Ok here another ‘general’ test with cars, people on streets, new reflection texture. I have to work on cars light on the ground: at this time I noticed that they are too strong and I have to much light in the street… and at same time I loose a lot of environmet colors (the blue/red evenig color map that I’ve placed in the sky object)…

any C&C is welcome…
jdd


#434

:: Lorenzo 3D
Of curse blur and other fx will be present, but I will do this all in the post fx sessions.
For the camera… I understood what you mean… well hard to tell you now what I can change. Probably with the final image (when all 3D elements will be fixed) you will have another perspective… we will see…

::Gunilla
Ty so much ! Yep they are really extremely low poly without bones, just a sphere in every conjuctions, but easy to pose and easy to generate 150 people (they are present now)

:: Sergio
are they better now ? did I correctly understood you ?

:: Lemog
merci :wink:

:: soapy
:beer:

@ later
jdd


#435

hey jdd- great stuff! this is such a great camera angle. the cars and people below look really good-nice simple low poly models.I agree with you about the lights of the other cars being too bright. I still really like looking over all the nice details you’ve done here- for some stange reason I really enjoy also the street texture/road markings alot - nice work!


#436

You’ve been busy the last days - with very good results!:thumbsup: I like your low polys - very efficient and good looking. I agree that some parts of the scene are getting too bright…

-sabrina


#437

Passing through the compliments; I’ll said that you have to be careful to focus the picture on the main car. I think that with your great fire it will work but if it is not enough, maybe you can lower the spotlights of bottom cars.


#438

Hey JD thats looking suburb, my only suggestion would be that the street and env are looking really clean. i think some dirt, and maybe evan someone getting mugged on the street and bring the whole pic up another level…

but it is looking really cool though


#439

Its starting to look awesome dude.All the little things makes it look realy good.


#440

Looking good. I hear you’re on top of the car lights issue, so that will be cool too. I’d desaturate the cars on the ground a fair bit though, as they appear too colourful right now. Otherwise it’s looking ace, dude!

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