Started modelling the floor. This is a “tile” that will be repeating, though I intend to make a different texture to each tile. The shader is just a filler for now.
Thanks for viewing
Spectacular 3D Entry: Fernando Fagundes Pires
Hi Elentor
Is good to see u here! I realy liked your idea!
the modelling of the floor is very nice too, Good start
i will be waching here:thumbsup:
best luck for u!
c ya
Heh, you know I love making different tiles, but I’m gonna work only on the texture.
Just another test render, I’m checking how the tiles “match”.
On a side note, I kinda like this metallic shader, and am probably gonna keep this specular/reflection for the diffuse channels.
Thanks for viewing
LAURO: Like I said, it’s good to see you here too. Brazillian power! Hehe 
riki: Thanks!
Yakuza: The light is coming from the “bulb”, I think the light settings on the object are a bit too high. But the problem really seems the way this shader is diectly reflecting light, it gets way too overexposed. I’ll try to fix it.
Cya
Hello, Fernando! Interesting concept, and the floor tile already looks so nice! Boa sorte pro Challenge!
You have a very unique concept and I’m curious to see what you will make with it.
Your modeling looks very good and detailed. I will watch this ![]()
-sabrina
Heya people
will be posting new ups soon. Got a new job that is taking me some time, but I’l lget back to work here soon.
Thanks for the comentaries!
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