Spectacular 3D Entry: Fernando Fagundes Pires


#21

Started modelling the floor. This is a “tile” that will be repeating, though I intend to make a different texture to each tile. The shader is just a filler for now.
Thanks for viewing


#22

Hi Elentor
Is good to see u here! I realy liked your idea!
the modelling of the floor is very nice too, Good start
i will be waching here:thumbsup:
best luck for u!
c ya


#23

Lookin´ great, wanna see how u gonna manage the variation on these tiles. Keep up


#24

Heh, you know I love making different tiles, but I’m gonna work only on the texture.
Just another test render, I’m checking how the tiles “match”.
On a side note, I kinda like this metallic shader, and am probably gonna keep this specular/reflection for the diffuse channels.
Thanks for viewing


#25

yeah, just watch out for some overexposed areas , like that under ilumination.


#26

That title looks good, nice work.


#27

LAURO: Like I said, it’s good to see you here too. Brazillian power! Hehe :smiley:

riki: Thanks!

Yakuza: The light is coming from the “bulb”, I think the light settings on the object are a bit too high. But the problem really seems the way this shader is diectly reflecting light, it gets way too overexposed. I’ll try to fix it.

Cya


#28

Hello, Fernando! Interesting concept, and the floor tile already looks so nice! Boa sorte pro Challenge!


#29

Hi Elentor,
good modeling, keep going…


#30

nice job. I like your illumination.


#31

You have a very unique concept and I’m curious to see what you will make with it.
Your modeling looks very good and detailed. I will watch this :thumbsup:

-sabrina


#32

Hey Fernando, good idea. I’m waiting an amazing work. Best luck


#33

Heya people
will be posting new ups soon. Got a new job that is taking me some time, but I’l lget back to work here soon.
Thanks for the comentaries!


#34

Great concept!

Best luck for you!

:thumbsup:


#35

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