I like your concept. Should be a great image. good luck!
Spectacular 3D Entry: Fernando Fagundes Pires
Thanks guys. I’m happy to receive your support.
Tomorrow I’ll be posting a new, enhanced concept, and the concept of separate objects.
I like to make a single sketch for each part, in order to add the most quantity of details possible.
Good luck for ye’all too.
This is an improved sketch, with better colors and some new details.
I’m still in doubt if I will keep the woman with hair or shaved, though I think she will be shaved to give a more “experiment” feeling.
Notice that the green fields go far beyond the door and the ceiling, pointing that a portion of her environment must be artificial. How much of what we’re seeing is actually there and how much not?
Thanks for viewing
very good ![]()
ei, muito boa a idéia e o esboço tambem,
sorte ai na muié organica pq o resto vai na boa
Abraço
bye
Heya, thanks for your support.
(o)ne: Thanks! 
GutoSpósito: Nice to see you there too. Ain’t you joining the contest?
UNDERLINE: lol, yea this is gonna be my first “serious” female body, but I’ve already been studying for a while.
Fredy: Proud to know someone will be following my work
thanks.
I will probably begin the modelling tomorrow. We got three months, but I cannot relax.
I realy like the concept. But maybe if the camera came a bit far from the subject it will give a bit more harmony to the scene in order to not give to the robot and the woman to much perspective distortion, and to centralize they too in the composition.
allright .nice expresstopn on the ur scene. U can start ur Spectacular now . Nice to meet U and goodluck …
Thanks for the coments
Yakuza: Taking a 'lil too long to start the critics, eh? Heheh, alright.
I like your idea, I think you’re kinda right. I just don’t want them to be too much far away from the camera.
I’m gonna try to test this once I start the 3D. As always, your comentaries are apreciated.
Started modelling the floor. This is a “tile” that will be repeating, though I intend to make a different texture to each tile. The shader is just a filler for now.
Thanks for viewing
Hi Elentor
Is good to see u here! I realy liked your idea!
the modelling of the floor is very nice too, Good start
i will be waching here:thumbsup:
best luck for u!
c ya
Heh, you know I love making different tiles, but I’m gonna work only on the texture.
Just another test render, I’m checking how the tiles “match”.
On a side note, I kinda like this metallic shader, and am probably gonna keep this specular/reflection for the diffuse channels.
Thanks for viewing


