Spectacular 3D Entry: Dimitris Liatsos


#341

There will be a huge slaughter in there.:thumbsup:
Great mood and shading Dimi. I agree about the rain ,its amazing.
Just WOOOOWW and keep it up:scream:


#342

If I may Dim, if you can, I think you should use a separate shader to ajust the stairs as one block per steps, also just a litle lighter in tone, no ?


#343

floor wet shader is flawless! awesome man ! no crits:thumbsup:


#344

Wow!
The ground looks great!
Can’t wait to see it finished, with all the nifty details…


#345

Rocking update dude:thumbsup: Scene looks great already:) I agree with Michel a litle lighter tone for stairs will make it look more cool:) other wise every thing looks great:thumbsup:


#346

The wet shader and mood looks great Dimitri, keep up the good work :smiley:


#347

Whoa! Very neat job with that. This looks like it was a lot of work. No crits so far.


#348

Excellent shader Dim !


#349

Love the ground texture…Awesome Job!


#350

Nice work. Get some puddles in there:thumbsup: (haha, for some reason I see a yellow rubber duck in one of those puddles).


#351

…wip on water in vases…ehmm…puddles…
aaaaaaand a duckie for ACE :slight_smile:

C&C are welcomed


#352

hahaha, that duck HAS to stay :beer:


#353

Thanks Guys…puddles are in progress …more to come…:smiley:

Scooter …u are right…stairs will be fixed :thumbsup: (where have u been man?):beer:

aaand i just noticed Gpepper is back from a very cool trip…argghhh…gnarfff…i envy u man :p:p

@ [b]IpiotisDinos, yunisirees, flaeticia, Climax, Mr Micro26, monsitj, evanfotis, madshooter, Agamemnwn, gardogg, Pgraphics. :beer::beer: thx friends.

Ace…[/b]duckie delivered (thank God for Google…hehehhe).

EDIT : @ Nemirc …hahahahahah…i think so too (for prev question…“shadows”…they are there but the light i am trying is soft and very diffused…let me work on that more… :beer:

:bounce:


#354

Water in the pot appear very dark… is it water… is it a duck ?.. well… the rest, wet environment is very very very good… :thumbsup:


#355

Yes, I’m there, again !
But I’m still travelling with your great stuff here !


#356

Hi. nice rendering with xsi. keep on rocking. good luck…:applause:


#357

Good job!
happy that you are so active and your works make the challenge hot.
Hope to have you and Lemog in the finalists .
Good luck pal!


#358

The wetness on the ground tiles looks close to perfect!

The splashes in those barrels seem a bit out of scale though, too big IMHO, unless there’s somebody on a roof somewhere throwing potatoes in the water, in which case they look perfect too :smiley:

.


#359

Hello Wabit !
Yes, it looks good for potatoes throwers. I like this effect a lot though.
Is there a way that you could emphasise a bit the drop hits on the flor, with a bump map for example?


#360

@ Lemog …water is a bit dark…i have to agree…i will work on that :slight_smile: …thank u French Nut Bubble

@ gpepper …hahhah…do u have WC problems with food from Marroco?..:scream: Hi man.

@ ali_rahimi_3d …it needs more attention but thank u for the good word friend.

@ Leda …heeeyy!..how are u friend. Thank u , although the Crazy Frenchy and The Nut Wabbit are kicking my butt big time so far…:bounce:

@ JamesMK, scootermaya …indeed there is a POTATOE Effect in those splashes…lol

Look i found the rain model that i will use…

:scream: wahaaaaaaaa…har har.

Thanks friends.