Hey thats very nice i like the concept, is very jurasic park. Good work:thumbsup:
Spectacular 3D Entry: Cary Howe
nice idea
I think there is a dinosours stronger than that
but dont worry and take your time
The sauropod model is still really early on. The shaping is maybe half done and most of the textures I just threw on for the fun of it so they’ll all be redone. Also the background was strickly for the fun of it and looks nothing like the final. I want to use custom plants with a very different look and feel but I couldn’t resist throwing in an old test render just to see how things were coming together. I want to tweak the pose as well. Big animals like elephants are tough. Just want to give it some more movement. The human characters will be the fun ones to pose. The final look and feel will be dank dark swamp. There’ll be a patch of sky above but mostly it’s dense jungle.
It’s going fast but the animatic is deceptively simple. The setting is going to be fairly elaborate so I expect to be working right up to the wire.
Thanks. I keep debating about adding a character closer to the camera. Even in a high res image the faces are mostly looking away and I need to deal with body language alone for expression. I’ll probably try a few placements and see if I can get something to work. I’m considering a character hald turned motioning to an off camera character, something along those lines at least. Fortunately a CU character won’t have to interact with the environment like the others so I have some latitude with adding and deleting the character. I need the people and dinosaur before I can really start on the setting so I’m kind of working backwards. The water needs to be modeled to interact with the characters so I want the models finished and posed before I go on. I’m doing the water in a couple of passes, one for the basic water shape then another for kind white cap foaming water. I may have to do a few more passes for things like reflections. That one is trick for a number of reasons and I may wind up doing the reflections in another software entirely.
I appreciate the feedback. I liked the direction it was going in but I’m too close to it. Also I’m seeing through the mind’s eye and I know what the final will be like. Should look dramatically different very soon.
How about a guy leaping onto the dinosours back ala Legolass in The Return of the King…?
Could be cool.
Nice concpet, good luck with it.
good idea. maybe it could be more sptacular if the head it closer to the men or the camera. 
Definately on the specularity. The textures were strictly screwing around. Not even close to final. I’m probably doing two separate specularity passes on the final. I want a stronger one so I can model the specularity then I need a strong one for wet areas on the dino. I’ll probably have to do a second pass on the pygmies for the same reason.
I was a bit nervous about the theme so I’m glad it was well recieved. Seemed like they were after something a little more grounded in the probable. Didn’t want to loose points for stretching the theme. Technically it isn’t fantasy. Possibly urban myth. I do think the pygmies killed something in the late fifties I just tend to doubt it was a sauropod. The description almost fit a baluchitherium, largest land mammal ever, better than a dinosaur but I’m not sure that would be more likely. We’re still talking 35 to 45 million years ago.
I had to stop on the people for the moment, maxed out the ram on my machine, so I’ll probably finish the Dino and the skulls first. I modeled the basic skull over the weekend so I just have to assemble the clusters and add some loose hair and vines and final coloring.
This is a semi final of one of the skull elements. I need to add clumps of hair and vines and I can’t do the final lighting for a few weeks. I’m also thinking about adding a python wrapped around the pole. The pole itself may not really show in the end and what does show is likely to change.
the skull looks good.
but we can see that the three skulls are the same. i think you have to make a little variation, so that they don´t look simular. 
They might actually change quite radically by the end. Still two and a half months to go. I planned on slugging everything as soon as possible then refining it section by section. I may erode some of them fairly heavily in the end. Also they are half covered by debris especially the lower ones. Probably shouldn’t have called them semifinal. In truth they are probably half or less done. I just want to see the the whole composition and a rough lighting set up before I decide how far to take things. I come out of visual effects and it’s an old habbit making things clean and uniform then tweaking and degrading them. It’s still early enough on to change proportions and such. Right now I’m trying to decide if I want to leave them fairly fresh looking as they are now or really aged. Probably be a bit of a mix in the end.
Thanks for comment. I’ll make sure they look very different in the end.
The top image was just to see what it looked like with lit with a quickie texture. I hit my ram ceiling so it’s actually one subdivision short of where it should be. The final will have brown leaves and smaller branchs with vines growing up the trunk.
Hi Cary,
your last update is amazing:thumbsup: , don’t know where the place is for it in your concept, but it looks very good. Your concept is spectacular indeed, never heard of this as a true story, but I think this doesn’t matter. It is really good as a starting point and I’m curious to see what you will make of it.
-sabrina
Thanks, I was a bit concerned with the original idea but it looks like most people went with pure fantasy. Like I said I tend not to believe the stories but it falls under the Loch Ness Monster and Bigfoot realm.
Click on any of the links below the most recent one to view the other elements and the original concept. I just did a quicky animatic for the concept. There’s a version of the animatic with an early version of the dinosaur and a temporary background thrown in. The background was a preexisting render of mine and the dinosaur is only half done but it’s getting there. I was waiting on a ram upgrade to continue. I did the upgrade but unfortunately now the machine isn’t stable so I’m going to have to trade it off for another brand of ram. Keeps locking up and I’ve lost hours of work to the freezes. Should have it all sorted out this afternoon.
I appreciate the feedback. Really having fun with the image just been buried and haven’t had much time. Once the people, swamp and splashing water get slugged in it should start coming together. If time permits I hope to add a lot of other elements. I already started on a python and I hope to have some vultures circling overhead.
Thanks. I had to take a week off, work got in the way, but I should be able to start tinkering Wednesday. I’ve been trying to up my ram but my motherboard doesn’t like anything I’ve fed it so I may have to switch motherboards.
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