Here’s a start on the texturing, and a little test compositing some passes…
I also rigged him up partially, that’s why his head is turned upwards a bit. His legs and body are animatable to a degree too.
I want to try out another camera view, where one ant is standing somewhere high up (like a cliff for him) and peering down onto the rest of the landscape, which in time will have lots of little ant holes and millions of ants pouring out of them down below.

Will think about it, I’ll draw up another concept with your ideas.
I made a bucket on the ground spilling into the ant hole, causing ants to flee like crazy.

(LOTR, 'cept with ants lol)




