Space Scene for a game.


#1

Hi, I’m developing a space-based adventure game and since I’m primarily a programmer rather than an artist I thought I’d get some feedback on one of the scenes I’ve created for it.

The game is currently very early development but this scene is intended to be where battles between ships take place. I’m using Unity3D with a skybox I made in spacescape and an adjusted Unity default lens flare for the star. Feedback is welcome!


#2

Nice work, looks at realtime render with little window from big Universe horizont.

I think can help in Photoshop for inspiration terraforming design.
http://orig11.deviantart.net/c904/f/2009/174/2/d/easy_photoshop_planet_tutorial_by_rhadiel.jpghttp://www.solarvoyager.com/images/tutorials/planet_tutorial_large.jpg


#3

Thank you for the feedback! It’s currently all set up in Unity and I think I want to keep it as a 3D background instead of making a 2D one in photoshop, since it lets me put a subtle spin on the planet as well as change the lighting effects. I may use some of the texture creation hints in that tutorial though to make the texture for the planet.


#4

Update! I improved the lighting and shading on the first scene, here’s the new version:

And here’s a new scene I made, featuring a planet and one of its satellites:

C&C Welcome, I’ll be providing more updates over the next few days of the combat. Watch this space! (Ha, space.)