Space Hull, Ty Hegner (3D)


Title: Space Hull

Name: Ty Hegner

Country: USA

Software: Photoshop Maya Unreal Engine 4 Substance Painter NDO

Submitted: 14th July 2016

This was a personal project. Modeled in Maya, textured in Substance Painter and rendered in UE4.


Cool! I’d say the most interesting objects are small though,
like the pedistals holding up the wall are very intricate, but the floor is huge and sparsely detailed.

great environment


This is really epic! I jus love this work! Any way to follow? Or anything releated? I´d be happy.


How many hours did you/your team take in total to model this scene?