I am having a bit of a problem with a sound loop.
The sound is set to loop 999 times (can you make it indefinite?)
but when a goto command tells it to go back to frame 40 it starts playing a second instance of the sound like a bad DJ.
Why does it do this? it shouldn’t… and I can’t figure out why it would considering there are other goto’s that do not disrupt the sound.
The sound is attached to a movieclip and starts in the onclipevent(load) method.
I’m confused as to why this error is occuring. Help!