I want to animate a character doing a triple somersault.
I created a null, and parented all the ‘controls’ (e.g. hand_control, foot_control, root_control etc.) to that null.
I was planning to animate the rotation of that null for the somersaults, but when I move the ‘root control’, the null doesn’t move with it which is the problem. I need the null to move with ‘root control’. When I constraint it, the ‘root control’ stuffs up.
Can anyone help me with this?
Or is there a better rig for somersaults?