I’ve been doing 3D now and then since 2004 I think. I started learning 3ds Max assuming that the largest userbase implied the best software.
A few years later I heard some people laughing with 3ds Max and claimed XSI kicked ass, so I checked it out in 2006. And yes, it definitely kicked ass: fast and 21st century UI, render region in viewport, fast and intuitive mouse based modelling, node based materials, later we got ICE and a whole bunch of other great improvements.
So I did most of my 3D in XSI. I tried going back to 3ds. I tried Lightwave just for fun, but nope, they couldn’t replace XSI.
Now Autodesk killed it. I knew they would from the start. It makes me angry. But well, that’s how the world works sometimes. So that is that. Adapt, and move on.
Now I’m learning Maya and Cinema 4D. Maya sure is powerful, but it looks and feels like going back to the nineties if you’re coming from XSI. Cinema 4D is a lot more intuitive and faster to model in than Maya (in my opinion). I would drop Maya if I could, but it’s industry standard, so I’m going to learn it for that reason alone. But Cinema 4D clearly has my preference.
Either way, Cinema 4D isn’t XSI either. Realizing that I just feel sad. I wish Avid wouldn’t have sold out to big bad Autodesk. I mean, what good has Autodesk ever done for 3D?
I very much hope that the independent companies that make Modo, Houdini, Cinema 4D and Lightwave never sell out. Software companies: love your software, improve it, never sell out. Make Autodesk’s life hard. I beg you