Softimage Announces XSI 7 with ICE


#1


[b]UPDATE: 17 July 2008

Join us for the XSI 7 Online Launch at CGSociety.org:
[/b]

>> Worldwide XSI 7 Online Launch Event <<


Hi guys,

   It's a big day. We're announcing XSI 7. 
   
   XSI 7 introduces ICE (Interactive Creative Environment), a groundbreaking technology that transforms XSI from just another 3D product into a powerful and flexible open platform.
   
   [b]ICE - New in XSI 7[/b]
   ICE (Interactive Creative Environment) is an open, scalable platform that allows anyone to extend the capabilities of XSI quickly and intuitively using a node-based dataflow diagram. This paradigm means that 3D artists can create complex 3D effects and tools extremely quickly without writing code. Powering ICE is a high performance parallel processing engine that takes advantage of multi-core workstations – a first for a general 3D architecture – giving users utmost performance and scalability. The result is a giant leap forward in production efficiency and consistency, enabling higher production standards.
   
   [img]http://www.softimage.com/products/xsi/ice/imgs/Mulcor_Burning_Forest_s.jpg[/img]

[left]The ICE environment – XSI functionality is displayed using a node-based dataflow diagram. Each node has specific capabilities. Users connect nodes to create a desired effect. A group of nodes can be packaged together into a “compound”, which is displayed as a single node. As a result, highly complex tools can be deployed and re-used without writing code.
[/left]

More New Features

[ul]
[li]Support for mental ray v.3.6 with new rendering ‘stand-ins’ that will allow users to offload objects along with rigged and animated characters to the disk until render time, resulting in light-weight scene assembly for much larger rendered scenes, and optimized controls for final gathering and global illumination[/li][li]Delta II a major update to the lightweight referencing system in SOFTIMAGE|XSI, with enhanced support for clusters and cluster properties, including materials, textures and UVs[/li][li]RTS III – a new Real-Time Shading architecture that will allow fragment and vertex shaders to exist in one node, and will be programmable and controllable from any ICE attribute[/li][li]And more…[/li][/ul]XSI 7 will ship this quarter (before 30 September 2008). A demo will be available soon for download.

  [&gt;&gt; SOFTIMAGE|XSI 7 &lt;&lt;](http://www.softimage.com/products/xsi/)
  
  
  
  [b]XSI Foundation Discontinued as a Standalone Product[/b]
  
  Another announcement -- Softimage is discontinuing XSI Foundation as a standalone product.
  [Here is a notice to XSI Foundation users](http://www.softimage.com/products/xsi/foundation/)
  
  Until 30 September 2008, all XSI Foundation customers (including version 4.x, 5.x and 6.x customers) are eligible to upgrade to XSI 7 at the lowest prices ever offered. Please contact your [Softimage reseller](http://www.softimage.com/buy/) or Softimage Sales for pricing and details.
 
 
 .

#2

nICE. Are you going to offer a demo for those who would like to try XSI 7?


#3

Congratulations on the release.
Pretty phenomenal stuff.


#4

Quick in there with the pun Alberto, a fine job.

also,


#5

Oooh… node things are preeeeeetty! :smiley:


#6

… i hope referenced models combined with expressions now work more reliable than in 6.5, too!


#7

No more XSI Foundation: Really Bad Decision.

Other than that let’s see if it works as announced. If it does it will be good.


#8

TIM BORGMANN ??? please confirm thats his art… and is that the splash screen???


#9

Yes, that’s his splash screen.


#10

This will be a turning point in the history of awesomeness.


#11

wow this new version of xsi looks amazing. nodes are a good way to go. i dont know if taking foundation away was a good idea either.


#12

the powerful crazy ice!!!


#13

Indeed …i am so happy withe work they did in their particle systems/behaviour controls.

Can’t wait to get my hands on this…:bounce:


#14

yaaaaaaaaayyyyy!

Have to say i’m giddy with excitement about ICE! Although, I have to say that moondust was a way better name for it :wink:

Other things that i’m liking;
-Mental Ray 3.6
-Compunding shaders

  • Scalable Sliders!
  • Colour management options!
  • panic button for my finicky license!

Worried about the death of foundation though, this might have to be the last upgrade of XSI i can afford.

As someone who’s been on the XSI hype-train for quite some time, i’m curious as to what non-XSIers think of ICE? Is it really as revolutionary as they make it sound (and does it make XSI stand out from max and maya) or is it just a little bit of Houdini within XSI?


#15

I’m a maya user(recently xsi)… but i’m sur I’m gona love it !
ICE look very cool


#16

Simply amazing! I cannot wait to get my hands on it!


#17

i second that…


#18

I am guessing there in no upgrade option yet …'cuase i can’t find the price tag for this anywhere in the XSI website…?!?


#19

improved ogl tech sounds good…


#20

The artist driven rigid bodies looks awesome. I so want this!