Speaking about art done with Softimage, I have to give example works by Glassworks.
http://www.glassworks.co.uk/showreel
http://www.glassworks.co.uk/news/look-behind-scenes-tetley-%E2%80%9Cinvasion%E2%80%9D
Their commercials never fail to thrill with quality, idea and art.
Imagine the outrage of the art world if one of the biggest art paint company decides not to make any more, for example, red paint.
Statement would be “We sell much much more black and white colors, and making red color just doesn’t work for us anymore”.
Or piano companies decide only to make white keys.
“We make much more money by selling white keys. If you want to play piano in the future, learn to play only white keys…”
My suggestion to the AD is to make Softimage open source, with NDA agreements, which would cost XY% percentage as normal license would.
Let the community continue develop software if you can not.
As maya user, and I’ve seen TDI and Wavefront software die, soon to be replaced by maya.
Once the software was finally better, we did made a switch.
With present pace of development for maya, and in case of Softimage that might be in about 10 years or so…
I would say that Softimage has best potential and best workflow, so I’m really puzzled by this decision.
But as with Shake, once shake was dead new, better software came to replace it.
Houdini, Blender, Modo, Cinema 4D or someone new, who knows?
Switching the knowledge from one software to another is NOT EASY. Years of experience in working with one package can not be replaced.
Money people can not understand this, since for them it’s all the same…
Do you now trust the AD in anything they say ?
Would you support them in the future after this move ?
I guess big studios will give answer to that, and they are the only relevant to money people…
Als