Im having a big problem with my attempt to make soft body clothing.
Ive made my pants a soft body, with the goal bound to the skeleton. Now the problem i have is the soft body penetrating the geometry of the body.
Ive tried setting up collisions with passive rigid body, to push my soft body pants away from the areas where its penetrating, but this doesnt seem to work very well. The passive rigid bodys do their job until, they get moved. In which case they let the softbody penetrate through the passive rigid body.
Now we dont have maya cloth on the computers at school so does any one have any sugestions or a link to a tutorial on how to set up cloth?