I’ve got a query regarding soft bodies in MAX. I’m trying to create the imprint of a simple character in a large mattress. The mattress then returns to its original shape.
I’m sure I read that this can be done using soft bodies but can’t for the life of me remember how to do it, or how I would search for the technique.
Basically I’d like to be able to create imprints of objects the have the imprint decrease and have the object return to its original shape. Another example would be a character putting his/her face in a snowbank.
Any suggestions?
Cheers.