Hi pps,
I’ve spent some free time durin christmas break to pull off another matte painting and get some more compositing and cam projection traning and this is what I came up with:
9 sec sequence vid:
http://www.maciejkuciara.com/asdasd/test_14_R.avi
img grab:

Just for quick breakdown, as any input of things I might done wrong or could have done differently will be very helpfull at this stage.
Mesh, camera projected texture and cam movement I’ve done within max. Snow was simple PFsource with objec mblur, as for blizzard and smokes I’ve used PFsource+fumeFX simulations rendered separately. All that composite together afterwards, including 2d plane moving snow clouds in background as well as color correction.
Things that still bother me are reflections on snow (I know i could have done them better), just still thinking of efficient way to do it + Im not sure if 1st plan has enough parallax but thats up to you guys to judge. For a record i drop in mesh grab from max: