cool system!
Do I understand this right?
The particles stop after they colide or get too slow.
The keepapart does the piling?
Georg
cool system!
Do I understand this right?
The particles stop after they colide or get too slow.
The keepapart does the piling?
Georg
Glad you like it 
It works like this: when the particle falls, it eventually comes within the keep apart radius of a ‘pile’ particle, or hits the ground. If it hiths the ground, it becomes a ‘pile’ particle. If it comes within the keep apart radius, the KA applies a force to it, which slows its fall. When its speed falls below a threshold, it also becomes a ‘pile’ particle. Works great 
great approach! good to have you back on track 
haven´t got a clue how it works yet…i´ll have to open the file and study 
can´t find a download link to the Pavel Kuznetsov’s trail 
cheers
anselm
Hahah, understandable
Nado govorit po russkij 
Here you go, dude:
http://www.lastjedioutpost.ru/Plug-ins/common/Download.htm?8
And cheers to Pavel, for the great effect!
the links want´s me to register a free *.TK domain?!?
i had rissian language in school but only from class 2-8 forgot EVERYTHING
but i still know: Ja Lubju igraju na fletje > “i like to play the flute” and sajtshik > bunny 
damn! that´s hard to write russian without russian letters 
.TK domain?! What the ***k are you talkin’ about, dude 
Anyways:
http://www.lastjedioutpost.ru/Plug-ins/Trail/files/Ky_Trail7.zip (the max 6-8 version)
http://www.lastjedioutpost.ru/Plug-ins/Trail/files/Ky_Trail9.zip (the max 9 version)
This should be kind of foolproof
Have fun 
Of course
I reorganized my site, so the link is now http://cravenous.com/scenes/snow_pile_up.max
Thanks for the attention guys 
Hi. Thanks for sharing. We have been trying to figure this out all day. I can’t open this max file?
I have tried the trail plugin…Its a very effective tool for creating anything from a spark to rainfall…And it also can be used for a lotta cool effects!
Regards,
Subhro
Glacierise…
Nicely done.
Modfying the Velocity Mag. test value is most interesting.
Applying metaballs to the parts is quite interesting as well.
Best
MB
Haven’t had a chance to look at this yet, but thanks for posting it. I was just wondering about how to accomplish this today as a matter of fact!
What about piling up leaves, y’know like raking them up into a pile? Can only referenced geometry be piled up?
Thanks a lot guys! On the leaves question - you can, no problem. Of course, the collision volume would be spherical, but I don’t think this will be a problem. Ah, and we have box #2 on the horizon, it will do inter-particle collisions with exact volumes 
Can you repost the snow max file, would like to look at the effect.
May need it for a project soon.