I am preparing a character who is inside a snow storm. In the coat of the character there’s a place where there’s hair. This hair is done with the hair and fur of Max2009 but I would like to achieve that the snowflakes falling from the sky get caught in this hair.
After testing several things (quite many), I think that maybe converting the hair into a mesh they could get cought well. The point now is that it does not export well the hair into a mesh, it only exports one frame, not the hole animation.
Is there anyone who can help me and explain how to do this? I mean, export the hair into an animated mesh, or maybe another way to do this.
Thanks a lot!