Title: Snail & Ladybug
Name: Nick Deboar
Country: United Kingdom
Software: Maya, mental ray
An update of my last ladybug image. Wondering if it still needs more detail/elements?
Modelled in Maya, Rendered in Mental Ray.
Title: Snail & Ladybug
Name: Nick Deboar
Country: United Kingdom
Software: Maya, mental ray
An update of my last ladybug image. Wondering if it still needs more detail/elements?
Modelled in Maya, Rendered in Mental Ray.
Maybe is my screen but I think it´s a bit dark, and I would try something more organic with the leaf.
I really like the snail´s shader
+1 Snail shader is awesome! I’m not sure, but I think the ladybug skin should be a little more glossy/rubbery.
Ive been working on that damn ladybug for way to long Just can’t quite nail it. I think that’s why I added a snail, to make up for it.
Maybe, additional to the glossiness, the bumpmap you used (did you?) is some sort of regular noise map? This makes the skin of the bug look more like rock surface… maybe if you use some map that allows intervals of more glossy skin. But tbh, I’ve never magnified a bug to really know the difference :).
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