Hi,
I’m new at MODO and i’m very impressed with its render engine, but one thing that i found strange is net render behaviour. After some tests i found that is much faster rendering a range of frames in each computer than using the integrated net render option. Apparently slave nodes render much slower than master, or communication between them are very slow. I’ve tried changing bucket size having different results but none of them satisfactory. I have a 100mbit LAN and i’ve never had any speed problems.
Also i noticed than sometimes (if not most of the time) CPU use in Multithreading slaves are at 50% what means that are using only one core (i think the other is ‘busy’ sending or receiving data). Automatic multithreading is enabled in slaves and i also tested other number of threads.
It’s a pity that such a smart method isn’t very usable. Unless i’m doing something wrong.
Any suggestions ?
Thanks!