Slider help


#1

Small problem I have two sets of bone chains one has Motion-dinamics and the other is just looking at it I want to add an slider to fade the effect of the second chain.

BUT, I have no idea on how to multiply an slider value on a variable , tried this but it didn’t work.

Variable
      ' '-------[BoneWithDinamics::pitch]
      '---*Bone::pitch

Ok that copies the pos just right but if I add the an slider in this way:

  Variable
       ' '-------[BoneWithDinamics::pitch]  *  [slider::sliderchan]
       '---*Bone::pitch

----

Well obiously things don’t work that way any one with a small tip on the right way to implement something like this???

thanks in advance…


#2

, Ok found it but now my problem is I am equaling My bone to zero once I deactivate the dynamics, so what I need is to fade between IK and Dynamics… mm IK fader works only with expressions and not with MotionDynamics right?


#3

Any Ideas?


#4

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