Windows on things like skyscrapers and spaceships used to be the bane of my existence, but I’ve since discovered some techniques for making them look pretty good. Yay,
That said, there is something I’ve been seeing in a video game, and I wonder whether MAX can do something similar. The game is Cyberpunk 2077, and I’ve been looking very seriously at how they do windows on buildings.
On casual viewing, it looks for all the world like each windows has a room behind it, depth which gives the world some verisimilitude.
However, having really examined them, I think what they’ve actually done is created something similar to MAX’s Spherical Environment Map, using a panoramic image of a room, but which a controlled size and centered around the window rather than the entire world. (I’m pretty sure it’s a map because the perspective seems a bit screwy when you really pay attention.)
This saves a ton on geometry, it’s a very simple way to make things look more real, and I’m wondering whether MAX has a similar function.