How can I copy exactly the weighting information between two vertices on the same mesh?
I have a character and clothing combined into one mesh. It is bound to a skeleton. The character’s body is weighted well but the clothing is not. Since the geometry of the clothing is almost identical to the underlying character geometry I’d like to transfer weights between vertices. In my head, this is what I want to do:
- Select character vertex
- Shift select a nearby clothing vertex
- Open the component editor
- Copy all the weights from (1) and paste it into (2)
I suppose this seems like a very simple spreadsheet technique, but I’m noticing that the component editor isn’t really a spreadsheet.