I’m going back to the OFDW’s. This study is from OFDW 22. I believe the photo belongs to damien canderle
Let me know what you think…


I’m going back to the OFDW’s. This study is from OFDW 22. I believe the photo belongs to damien canderle
Let me know what you think…


Is this done in photoshop? And are you using a brush with lowered opacity settings? I ask because this seems similar to how I’ve been painting, and it actually makes my life more difficult. This is a very difficult subject on top of that. Good luck!
thanks for stopping by. i always enjoy seeing your sb.
yes it’s done in photoshop with a brush from zhuzhu’s set. I think i got it from deviant art. the pen pressure may be set to opacity. i’m not really sure. i’ve been painting with different settings lately.
i like painting this way because it lets me see a “sketch” of the what i’m painting if that makes sense. i can build with value if that makes sense. it’s really fun. i have’t done anything else with this painting. i got bored with it and moved on to another study. i should probably post that.
someone said that when painting digitally you shouldn’t paint mess with opacity settings. the color should just lay down solidly. he compared it to painting with actual paint. when you lay a red down it’s red, not a lighter red or the value you get when painting with opacity setting. I don’t know about that. it offers something for me.
I’m still learning about painting so i can’t say one way or the other. i know you can mess with opacity settings to help with rendering or you can just use the color picker and manually select all the different shades. i may be wrong, but i’m learning.
New image here. How’s my progress going so far? What can I change to improve this image? It’s taking a long long time, but it’s still fun. I’m very slow…
I see that i may have to work on the proportions of the arms.


I should smooth out his right arm to get rid of that outline that seperates his shoulder from the rest of his arm. It’s also seperating the bicep and tricep. I know they should be seperated, but how do I make it no so much of a dark outline?
I changed his pose. Now I don’t have any arms to use as ref. Comments and critiques will be great!

You can always use a mirror 
Also, you shouldn’t be spending a lot of time rendering, when you’re not certain of the pose yet.
Do some quick sketches, say a dozen, pick the best pose and then do 5 or 6 different quick light thumbs, in which you let the light source have a different position. Pick the best one of those 6 thumbs and stick to it. Then use a mirror and simulate the lighting conditions as you want them in your painting.
Have fun!
Do you remember the first time you had something “click” while you were painting? I can’t really explain it, but it happened while I was rendering. All that reading I have been doing about painting seemed to make sense and was real to me.
It was a great feeling and I felt another barrier come down. I think that’s why I jumped ahead without fully nailing a pose. 12 thumbnails, then 6 with light and pick one. got it!
Thanks for always visiting my SB. I really appreciate you sharing your knowlegde with me.
No worries mate, I learn just as much as you do by doing this (remembering myself of what to do) 
here’s the latest. almost 2 wks now. i learned a lot with this one. great time.
how can this one be improved?

Your improvement from the beginning of this thread is really impressive. It gives me a little push to keep working. Great work!
well I appreciate it. I have a long way to go. If it wasn’t for the response from this community, I’m not sure how far I would have gone. The community just existing gave me a drive to move you know? The resources and the idea of creating and adding to the greatness that is CGS. It’s frustrating, but rewarding when you see what you can do. Also, when people say practice helps, you have to listen.
okay, so here’s what i’ve been up to last wk in between family, work and school. I’m starting to let loose a bit. enjoying this more. letting go of that “fear”.
photo ref. i fixed the hand once, still looks a bit twisted. 3 hrs photoshop

1 hr photo shop. photo ref.

photoshop. unsure about time, i started and stopped a few times. maybe an hr. masterstudy from this cgs thread. sorolla copy…

hey vic, your value studies are getting a lot better. I think for an hours work they work quite well. If I could leave a little tip, I would suggest not leaving large areas of white in a portrait painting, or else the image begins to look “blown out” to use photography terms. Keep it up!
1-2 hrs speed painting. not so much “speed” hehe.
looking at this now, it looks blurry. is it because of my strokes. nothing hard enough?
does the white in her dress give that “burned out” look?
at first i thought i could pull off her sash with a really dark green. then i thought i saw a dark blue or dark purple. my eyes playing tricks on me?
her dress almost looked like it was a white, almost yellow dress.
I went with bright yellows for the highlights in the dress. was this a good idea?
I saw pink in here arm. then i thought to add some of that yellow highlight on her arm too.
the photo itself isn’t what we normally use to study because it was dim, to me. i guess the photographers style? I auto adjusted and got a pretty clear photo.
I agree with some of the other posts on your sketchbook your improvement is really inspirational. Keep up the hard work!

Thank you very much. It’s that fear that keeps us from progressing. It takes a hold of us. Just let it go…
hello everyone. continuing to do what I can. I started a Ruben’s study. Then I caught wind of a Zelda 25th anniversary contest at cghub. So I came up with this…

photoshop, plus 4 hrs. comments and critiques please. Thank you. I hope to produce work good enough to go into my cgs portfolio soon.
photo study. photoshop 2 hrs intuos 3. sorry but i can’t remember what site I pulled this photo from.


currently working on a contest desinging street fighter zombies. I chose vega. ref photo courtesy characterdesigns.com



