Sketchbook Thread of mahmoudcg - 2D/3D


#7

great plan, great thread start
looking forward to see more soon!


#8

another head


#9

hi guys
a skull study i just finished


#10

Nice rendering on these skulls! This is definitely the kind of stuff I enjoy seeing…hope to see more. :slight_smile:


#11

hi Mahmoud!! Great to see your drawings!.. keep up the good work!:thumbsup:


#12

thank you guys
hi Anand, i’m glad u gave a look here. you realy got a masterful talent, how do you make your figures like this man? lol


#13

hi guys
todays head


#14

aha! a study of the most perfect head of all times (at least imho)
The fact that it’s shaped so wonderfully can be a bit intimidating sometimes don’t you think?

Be careful when drawing heads unders an angle concerning the placement of the facial features. The centre line of the face would and eyebrow line must always appear to be crossing eachother at 90degrees. Mind the exspression “appear to be”.

So in your study that would mean bringing the mouth and the bottom of the nose more to the left (our left)

How long do you spend average on those drawings? (just curious)
One thing that is fun to do is to make some quick sketches of the same head before starting a longer study. We had to do 1min, 2min30, 5min, 10min and 20min sketches last night in class and it was really impressive to see everyone’s “auto-correction mode”.
i’ll post some examples in my own thread tonight so yuo can see what I mean :wink:

Enough rambling,
we want more :bounce:


#15

lol, not really intimidating imo, i think its intresting to draw, head orientation with the neck and the expression, its very intresting, i’m more intrested in copying from sculptures than from paintings, dont know why, may be its the light and shadows, they are more 3d. that must be intresting the quick sketches way, i will give it a try next. i see the mouth needs to go left a bit , i saw it , and raised a bit also i think, thnx for the tip.
it takes me 3 to 4 hours to finish a drawing, i hope speed will come with practice. right now i’m working on a torso and a 3d bust, will post tonight.


#16

a torso from caravaggio’s


#17

a new one

give me some advice plz


#18

mahmoudcg,

Good to see all of your work. :slight_smile: I don’t know if you’ve seen this tutorial, but you might find the exercise helpful (it’s been helpful to me to do this, even if it seems a very basic exercise):

TUTORIAL/Exercise - Cross Contour Drawing - by Rebeccak - (Nude 3D Model by Mashru)
http://forums.cgsociety.org/showthread.php?f=199&t=463334

I think the main thing lacking in the bust drawings is a total consistency in terms of following the topology of the form - I think if you think more of your eye as traveling along the surface of the topology of the form and mapping it, you will see areas that seem a bit flat because their height in relationship to the viewer is less clear than in other areas. Hope this helps / makes sense. :slight_smile: It’s something we all struggle with in our work.

Cheers!


#19

Wow! I like that last one… you really captured the expression!!:thumbsup:


#20

Hi mahmoudcg

a great drawing in the making I see.

A good way to see if a particular area is shaded dark enough is to search for other areas within the subject of the same value.
Overall I think making areas like the totally unlit parts (under the nose, the top of the right ear, unlit parts of the hair at the top of the head and low in the neck), the chest, and cheekbone, the wrinkle at the right side of the mouth/chin barrel etc

The neck muscles could also be more defined and her left Sternocleidomastoid should be fixed. The position and angle is off.

For your next drawing I would say try to depend less on your linedrawing. It’s ok to make a linedrawing very lightly to get the composition and proportions right, but don’t let yourself being entrapped within the boundaries of your linesketch.
One might have to correct while shading here and there, that’s ok.
When the shading is coming along you might want to emphasize certain details, edges, etc by adding a line…

Now you didn’t think I knew the name of the muscle by heart did ya?
Of course I didn’t. I found it on this website

Great work, keep em coming!


#21

hi Rebecca, yes i see what you mean, first i didn’t understand the words lool, but i got it when i saw the tut. i’ll be doin her again with the crossing contours, that would definetly help, thanx fo the tip and tut, first time to see it.

hi Johan, thats a great tip, more care with the form and shadow tones, evolve and correct lines with shadows. thats great, i think it will also add richness to the drawings

Now you didn’t think I knew the name of the muscle by heart did ya?

haaaaahaa, i couldn’t even complete reading it, i looked to the drawing to find whats wrong at the left and that would be the muscle thing you called loool, then searched it on google images and then got it ,lol. the site is intresting 2 , thx.


#22

hi all
been busy doing some 3d for a while
heres a new one, a semi david


#23

hi again

working on a 3d bust ,
some screenshots



guys, can i post my progress here or will be too 3d related??


#24

Beautiful work on the drawing of David, that’s great to see! :slight_smile: You’re most welcome to post WIP 3D work, many others do as well - good to see your progress, definitely keep posting! Looking forward to seeing how this evolves. :slight_smile:


#25

Hey mahmoud, some great master copies in this thread, really like the last David one, great! The 3d study is looking pretty good, though the shoulders look quite wide… you could be going for that look, but most anatomy books tend to point to the figure being two heads wide, whereas yours in going on three… but it doesn’t look unnatural, he just looks broad shouldered, so up to you whether you change it. I like his hair though… :smiley:


#26

hi guys
i’ve been working on the bust, i rebuilt the model in polygons



i want to give it a render so i’ll sculpt some details for it

also did this one after Michaelangelo’s

and some stick figures, trying to pose figures from mind