WOW - that’s a fantastic image - can’t wait to see more from you!!
Sketchbook Thread of Kalene
RedSparrow,
Welcome to the Anatomy Forum!
It’s fantastic to see your work, both here and on the Master Copies Thread. You are most welcome to post all work that you post to other threads on the forum to your Anatomy Thread.
I’m interested to know more about your art background and training. I see that you trained at an atelier ~ are you still studying there? Can you describe your experiences for us?
It would also be nice to know how you came to the Anatomy Forum. It would be great to see more of your caliber of Traditional Drawings! 
Looking forward to seeing more of your work!
Cheers,
~Rebeccak
Rebeccak,
Thank you so much for making me feel so welcome! I will definitely be posting more work here.
As for my background in visual art, I attended a really good high school for visual arts that had specialty courses in drawing and painting as well as independant and self directed art studies. My high school teacher, John Drew was a huge part in why the students in the program turned out some amazing and inspired work. He taught a great deal of traditional techniques and stressed accuracy in proportions. He is an amazing artist and we are still good friends.
After such a wonderful start I decided to attend University and recieved my B.F.A. hons. in Visual Arts. Though that experience wasn’t as fullfilling, as the program preferred abstract and conceptual works. Even in the classes where we had a model or a still life we were told to abstract from the model and not do a figurative representation of the still life. I definitly didn’t fit in so I stayed away from most of the drawing and painting classes as there was no emphasis on techniques and so I took foundry and printmaking because at least I would learn a new skill. Of course when I was at University I was really frustrated with the program and was looking for alternatives and thats when John Drew mentioned he heard of an atelier, The Academy of Realist Art. Though back then it was still John Michael Angel Studios. I went for a tour and realized that I had no idea how to draw like that…but all this time that was what I wanted my drawings to look like. I realized that this was a place that could teach me some skills I didn’t know. Especially drawing from life. As soon as I finished my degree I started taking classes at the Academy of Realist Art.
So I’ve been at the ARA part time for about 2 years now. I go one day for life drawing and one day for studio work. The one thing there that has improved my skills immensly has been drawing from the figure. And the great thing is they don’t just drop you in front of the model and let you go to it. There is a step by step process that breaks things down into their simplist forms. Once you get used to these steps and get faster your figure drawings start looking pretty amazing. Even the drawing excercizes they give you to are to teach you the steps you need to know for figure drawing so by the time you get in front of the model you know exactly how to begin. The strangest part about the program is that there is no portfolio requirements. Everyone comes in with different levels of experience and knowledge yet everyones work is at the same calibur. It’s not just a few talented students doing the best work, everyone is. It has to be the quickest way possible for anyone to learn drawing at a really high level. Right now I’m about through with the drawing program and starting in September I will be a full time student for the painting program. I’m hoping to finish within the next year.
I have also been working the past three years freelancing as a motorcycle airbrush artist. My own company is called Vixen Paint but I do mainly contract work for other paint shops. Its great practice and I didn’t realize it at the time but all those skeletons and flaming skulls do help you learn anatomy! Even if it is a bit exaggerated. I’m lucky to have won some awards for my work, being such a beginner. For part-time work its good money and helps fund my perpetual art education.
I came across this forum because I’ve been attending Humber College for a 1 year postgraduate 3D program and have been learning Maya, zbrush, Photoshop, After Effects and Combustion. I’m hoping my art skills can help me one day land a good rewarding job in this field as an art director or production artist, also after looking at the forum here, I would love to try matte painting as well. Hopefully one day I’ll be able to teach art because teaching is what I really love to do. Once my 3D stuff nears completion I’ll start posting that here as well. Though I am still having a tough time making that journey into the digital realm, in the end I think it will be worth the effort.
If anyone is interested in more specific details about how the atelier program progresses I will gladly post that too. But for now I must get back to work. Thanks for taking the time to read this. Constructive criticism of my work is always welcome and most appreciated.

These are Drawing Studies after Charles Barque, Graphite pencil on light grey Stonehenge paper. In the atelier program you do four of these studies before progressing on to charcoad drawings from a cast.


This is my first cast study from life, its the eye of David. The sculpture is hung on the wall and you have to stand a few steps back so that your drawing and the cast are both in view. From that position you have to measure and gage your proportions, walk up to your drawing and make your construct then take a few steps back again to see if it is correct. (you just repeat these steps over and over again) It’s a whole lot of work. This is a charcoal drawing on Fabriano Michaelangelo (Roma) paper.

This is a quick study of a humam skull done in clay over the course of 2 weeks.

this is a head done from a model. We used calipers for measurement. It was also done in two weeks in clay, still unfinished.

Dang, the way you build up your pencil sketches in mind boggling. I would love to see a tutorial/step by step on those from you!
wow - your drawings are truly outstanding! how long, if I might ask, does it take you to make an image like that hand study? I just love that one 
This was a pretty intense mural for a Harley. The two main skulls were from images the clients wanted. The ribs and skulls in the bacground were all freehand without stencils using Createx Automotive Paint(there are over 150 freehand skulls on this bike).



The hand study took me about 3-4 months working 12 hours per week. Yeah…it takes a long time at first but it’s all about learning stuff properly. My fourth one is still in progress. I will try to post some of the process as it comes along as a bit of a tutorial.
Your academic drawings are simply amazing! I just popped over to amazon and ordered Charles Barque’s book. There was a guy teaching “sight-size” method in Los Angeles a few years back and now i finally know the source and can learn more about it – thanks to you! And though i’m not a big fan of harley skull imagery, i have to admit that that mural you did is simply gorgeous. The depth you achieved in the ribs works so well with the glassy finish. Just stunning.
I too had an abysmal experience at art school, Rhode Island School of Design in my case. The emphasis on expressing personal (teenage-level) drama in abstract form instead of learning fundamentals, technique, composition and visual critical thinking was so frustrating that i dropped out. And i’m so glad i did, though it meant a liberal arts university degree instead of studio arts. Ten years later i found Watts Atelier in Encinitas and have been studying there while working in the games industry. Someday i hope to produce figurative work in the baroque tradition, though that is such a pipe dream.
Anyway, keep up the study. I’ll be checking back in here to see more great work from you!
-cheers!
Nice work RedSparrow
You remind me of the fact that I haven’t touched my blending sticks in a long time :blushes:
OPB RedSparrow: Thank you so much for making me feel so welcome! I will definitely be posting more work here.
Hey there, you’re welcome! My apologies for the very belated reply, I left town for SIGGRAPH right after you posted and am trying desperately to catch with everything that happened in the meantime! 
As for my background in visual art, I attended a really good high school for visual arts that had specialty courses in drawing and painting as well as independant and self directed art studies. My high school teacher, John Drew was a huge part in why the students in the program turned out some amazing and inspired work. He taught a great deal of traditional techniques and stressed accuracy in proportions. He is an amazing artist and we are still good friends.
That’s awesome! It’s good to hear that there are still good teachers out there acting as catalysts for hs students. I owe a lot to my own hs teacher who really pushed me to do a lot more than I would have on my own. 
After such a wonderful start I decided to attend University and recieved my B.F.A. hons. in Visual Arts. Though that experience wasn’t as fullfilling, as the program preferred abstract and conceptual works. Even in the classes where we had a model or a still life we were told to abstract from the model and not do a figurative representation of the still life. I definitly didn’t fit in so I stayed away from most of the drawing and painting classes as there was no emphasis on techniques and so I took foundry and printmaking because at least I would learn a new skill. Of course when I was at University I was really frustrated with the program and was looking for alternatives
I totally understand this. I transferred schools too after deciding that making sculpture out of string didn’t really appeal to me.
I really think it’s a pity that university art programs have gone this way, and am glad that atelier programs are alive and well. 
and thats when John Drew mentioned he heard of an atelier, The Academy of Realist Art. Though back then it was still John Michael Angel Studios. I went for a tour and realized that I had no idea how to draw like that…but all this time that was what I wanted my drawings to look like. I realized that this was a place that could teach me some skills I didn’t know. Especially drawing from life. As soon as I finished my degree I started taking classes at the Academy of Realist Art.
Oh, very cool! I know that John Michael Angel now has the Angel Academy in Florence. I would really like to go someday. 
So I’ve been at the ARA part time for about 2 years now. I go one day for life drawing and one day for studio work. The one thing there that has improved my skills immensly has been drawing from the figure. And the great thing is they don’t just drop you in front of the model and let you go to it. There is a step by step process that breaks things down into their simplist forms. Once you get used to these steps and get faster your figure drawings start looking pretty amazing. Even the drawing excercizes they give you to are to teach you the steps you need to know for figure drawing so by the time you get in front of the model you know exactly how to begin. The strangest part about the program is that there is no portfolio requirements. Everyone comes in with different levels of experience and knowledge yet everyones work is at the same calibur. It’s not just a few talented students doing the best work, everyone is. It has to be the quickest way possible for anyone to learn drawing at a really high level. Right now I’m about through with the drawing program and starting in September I will be a full time student for the painting program. I’m hoping to finish within the next year.
I have also been working the past three years freelancing as a motorcycle airbrush artist. My own company is called Vixen Paint but I do mainly contract work for other paint shops. Its great practice and I didn’t realize it at the time but all those skeletons and flaming skulls do help you learn anatomy! Even if it is a bit exaggerated. I’m lucky to have won some awards for my work, being such a beginner. For part-time work its good money and helps fund my perpetual art education.
That’s great! It’s really cool the diversity of work that you’re doing!
I came across this forum because I’ve been attending Humber College for a 1 year postgraduate 3D program and have been learning Maya, zbrush, Photoshop, After Effects and Combustion. I’m hoping my art skills can help me one day land a good rewarding job in this field as an art director or production artist, also after looking at the forum here, I would love to try matte painting as well. Hopefully one day I’ll be able to teach art because teaching is what I really love to do. Once my 3D stuff nears completion I’ll start posting that here as well. Though I am still having a tough time making that journey into the digital realm, in the end I think it will be worth the effort.
It will be great to see your progress here! 
If anyone is interested in more specific details about how the atelier program progresses I will gladly post that too. But for now I must get back to work. Thanks for taking the time to read this. Constructive criticism of my work is always welcome and most appreciated.
I think that would be awesome if you were to detail how the atelier program works. I really would love to attend one myself someday, and am very interested to hear how it is set up. 
Cheers,
~Rebeccak
amazing work redSparrow !!!
The cleanness of the drawings and the emotional power it has really silences me. Although i must say it wouldn’t be up to me to spend 18h on a drawing :argh:
But i guess there is no gain in being hasty right?
keep 'em comming
greetz
You have some really amazing work her, i cant believe how smooth and clean your graphite pencil drawings are, I would say thats some top notch work.![]()
Wonderful studies - i’d really like to see some more.
It would be nice to see some WIP on how you make these works.
Keep on going!
Wow, thanks for all the encouragement. I’d be glad to post some WIPS and some how to’s as soon as I get the time.
So it begins! This is my first serious attempt at making something CG. It was done in Maya and Zbrush. This is still a work in progress so there are some obvious fixes that still need to be made.








