Hi
I just browsed through your nice sketchbook.
I absolutely loved the heads in those panels on page 2. Tight work there.
on page one you asked
But was the main point to make the picture firs in black and white?
And then coloring on top of it?
I haven’t seen this answered for you so I’ll give it a shot:
- colour consists of hue saturation and value
- when you concentrate on b/w first all that is left is value
- value constitutes light and form - if values are not correct, hue and saturation won’t save you
- by getting those straight first you do the most important things first
- then you paint on another layer set to mode “color”
- the colours you choose ignore the value you chose in the color picker, but receive this parameter from the underlying layer with the b/w painting thus keeping the values of your study
- when the values are right, you can choose about any hue and the painting will come out right.
See zhuzhu’s anatomy thread to find this put to masterful use…
I am not a comics expert, but I would say the main point that strikes my eye is proportions and foreshortening. As a comic artist you wuold also have to have a very detailed knowledge of anatomy in order to know exactly which aspects to simplify and how. At the moment some of your simplifications work and some do not.
the sketch with spidey and a villain features working simplifications while the one below with the woman kicking sort of oversimplifies certain anatomical aspects (face, leg) or just not at the right spots, I don’t know.
Keep posting for sure, coz you damn well improved, imo!
EDIT: Damn I cant get rid of the bold type…don’t bother…
EDIT: huh? Or did I…?:shrug: