Hi everybody! 
I really dont understand how Messiah think to animate a character:
-I put “All channel” in the EditTab for “Key edit” and “Spline edit”.
-On the Keyframe Graph, on top left, I’ve set “All items” (but I’ve tried with “All associated Group” too).
-Then on frame 0 I create the first pose, I move to frame 30 and I create the second pose (first step), at frame 60 I create the second pose (2nd step) and so on.
but when I click “play” my character slide on the ground until the last pose, He doesn’t walk.
Someone can help me to understand how to do? I’d like to insert a pose to a certain frame, and I’d like that the character respect that pose…
Thank you very much guys!
P.s. Sorry for many mistakes but I’m italian 