MEL: I know what you are going through with your internet connection! last summer it took 2.5 months from me to get internet connection. I moved from Finland to Netherlands and I had to propably call 10 times for the provider and tell that all of my cables are connected, all the software has been installed correctly and I have followed instructions as those were written in the manual! I had to say many times that they need to send engineer because I have cable end in my hand and this dont start to work without engineer! rhrhrhrhgg! I just had bad luck!!!
back in the topic here is quite fast rig FILE
some of you will most propably find it rather ANNOYING that I have connected lots of my controls via expresssions! which in some cases could cause some problems (atleast with speed) and its difficult to follow if you havent build it! But I tought that If I have to rebuild it it would be much faster to just copy nd paste those from the text file!
Its breaking quite easily and you can lose form of the box even easier so you need to be carefull with that!
there is mainControl,bottomControl,centerControl,topControl and then there is bendControl where is connected all of the nonlinear deformers. you can scale,move,rotate all of the controls excluding bendControl. If you rotate your bendcontrol in X or Z you control two different bends and if you rotate it in Y you control twist, you can also transform bendControl in Y axis where is connected deformer handles which is quite handy. there is also customAttrb which controls bendLowBound so you can decide will it follow or not!
BUT atleast this moment bendControl and otherControls dont coOperate so well together so its breaking quite badly apart if you use bendControl with others ofCourse you can do it but its giving weird results!
I know that its a mess but I posted it mainly that animators get something to crit on!