SIGGRAPH Papers Explained


Hello all,

I have a blog on Deep Learning for 3D content creation ( and I’m running a series on the most interesting papers in this years SIGGRAPH. These are papers you might have seen and might be interested on. For each paper I have created short video overviews, plus tutorials for those who want to get their hands dirty. Here are links for the content in case you might be interested:


Related tutorial: FDDA Implementation in Maya


Related tutorial: Guide to the open-source respositoryI have a couple more videos coming, so any sugestions are greatly appreciated.


The last video for this series is out. In this one, I talk about DeepMimic, a reinforcement model for Physically-based characters by Peng et al.


Related tutorial: Teaching a Bop Bag to Stand Up with Simplified DeepMimic