SIGGRAPH Asia 2015: Wetbrush: GPU-based 3D painting simulation at the bristle level (


#1

Demonstration of work by Zhili Chen, Byungmoon Kim, Daichi Ito and Huamin Wang - proof of concept computer graphics research demos method of digital painting thats close to the real method. Source herehttp://web.cse.ohio-state.edu/~whmin/publications.html

//youtu.be/-foZ64bIxEw


#2

Beautiful! Kind of like an array of bendable, dynamic Wacom pens. I’m curious if a displacement map could be output from paintings such as the “thick impasto style” example. A full color 3d print of such a painting wrapped onto whatever 3d object that I desire would be fantastic!


#3

Reminds me of Verve by Taron

http://www.taron.de/forum/viewforum.php?f=4

It’s too bad the project was seemingly dropped? It was coming along so nicely!


#4

Makes me want to cut one of my ears off…


#5

I know it is something else but expresii is in open beta.(watercolor simulation)
http://www.expresii.com/blog/expresii-public-beta-available


#6

Taron’s verve is not that much abandoned. You may read Dev. Diary section more on news. Seems like he is preparing a slightly updated version of verve and this time it takes time because he is rewriting for different language whole program.

Verve is cool as it is already. Waay too cool :arteest: