shrink wrap resizing.c4d (154.5 KB)
Apply PSR procedurally to result of shrink wrap without affecting or duplicating the target.
Red shows original shrink wrap. White shows goal (that cheats by duplicating the target). Gray shows problem: Applying PSR to shrink wrap or containing null changes only the pre-wrap object.
What I want is to essentially shift priorities (tried shift priorities tag w/ no luck) such that it performs shrinkwrap first, and then allows PSR to be applied to RESULT (like scaling up to get white version) without:
Duplicating the target
Making it editable (need procedural workflow)
Altering original target (need to be able to do this multiple times with same target)