Shotgun Software Engineer



Celebrating over 25 years in the industry, Scanline VFX specializes in creating complex visual effects for high end, block buster feature films with studios worldwide: Vancouver, Los Angeles, Munich, and Stuttgart. Founded in Germany, the company expanded to Los Angeles in 2007 and opened the largest studio in beautiful Vancouver, British Columbia in 2011. In 2015 it won the Emmy for Outstanding Visual Effects for their work on Game of Thrones. Scanline VFX has received multiple Academy Award Nominations for Best Achievement in Visual Effects: 2014 for Iron Man 3 and in 2010 for its work on director Clint Eastwoods Hereafter. We are also well known for our proprietary, in-house fluid effects software Flowline, for which it received a 2008 Scientific and Technical Achievement Academy Award.

Shotgun Software Developer

Architect, develop and maintain the integration of Shotgun in our production pipeline using Python
Connecting Shotgun to our asset management system
Experience with integration of Shotgun and its packages like Toolkit and ScreeningRoom in an existing production workflow(!)
RV and Nuke
3ds Max and Maya is a plus
Python and C++
HTML and PHP is a big plus
MaxScript is a plus
Understanding of production workflow, project management and scheduling
Knowledge of relational database design and implementation

3+ years VFX Pipeline experience required
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Production experience with computer graphics application software: 3Ds Max and/or Maya
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Masters degree in Computer Science, Mathematics or related study required
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Linux experience
Qt, PyQt knowledge
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

+Extended Medical
+Disability Insurance
+Dental Insurance



You are posting in the wrong forum section.

The fact that I noticed that makes me a highly perceptive CG artist. Perfect for a complex VFX pipeline.

Am I hired now? :smiley: