Shotgun Software Engineer



Celebrating over 25 years in the industry, Scanline VFX specializes in creating complex effects for high end, block buster feature films, television, and commercials. Founded in Germany, the company expanded to Los Angeles in 2007 and opened the largest studio in beautiful Vancouver, British Columbia in 2011. The studio’s proprietary in-house fluid effects software, Flowline, received a 2008 Scientific & Technical Achievement Academy Award and has since picked up Emmy winning projects and additional Academy nominations. Today, Scanline VFX is one of the biggest names in the industry and the go-to studio for creating epic, breathtaking cinematic moments including; Batman vs Superman, The 5th Wave, and San Andreas.

Shotgun Software Developer

Architect, develop and maintain the integration of Shotgun in our production pipeline using Python
Connecting Shotgun to our asset management system
Experience with integration of Shotgun and its packages like Toolkit and ScreeningRoom in an existing production workflow(!)
RV and Nuke
3ds Max and Maya is a plus
Python and C++
HTML and PHP is a big plus
MaxScript is a plus
Understanding of production workflow, project management and scheduling
Knowledge of relational database design and implementation

3+ years VFX Pipeline experience required
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Production experience with computer graphics application software: 3Ds Max and/or Maya
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Masters degree in Computer Science, Mathematics or related study required
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Linux experience
Qt, PyQt knowledge
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

+Extended Medical
+Disability Insurance
+Dental Insurance