Loulu: I’ve had no problems at all exporting Eliza’s animation and then re-importing it to the newest version… Your using maya 7 right?? make sure you keep using it… as because of this you cannot take this clip animation back to 6.0
Also watch it when you import into your scenes… unless its really required… turn of the namespaces functionality… Preferably you should be referencing objects into your final scene instead of importing…
Ok this is a quick example of how to export import out of the Trax

Ok… you have a scene with some Keys on the timeline… as above… if you selected the character as shown (bottom RHS with the red Arrow thingy )

it will show allllll keys on the timeline related to that Character currently selected…
Now open up the Trax editor
and open up the ‘create clip’ dialogue from under the ‘create’ menu

Just use the standard settings as shown…
next highlight the newly create track that now appears in the trax editor

Choose the ‘Export Clip’ Dialogue from under the ‘file’ menu

And you should get this…

Now this can get interesting… some of you will be working from a maya ASCII file while others from maya Binary… with this dialogue… give your clip a meaningful name and export it using the format that corresponds with your original file.
Ok… now you have just exported the clip!! yay
open up the new version of Eliza
Select the Character ( Eliza_body)

Open up the Trax Editor and select the ‘import clip to characters’ from the ‘edit’ menu

With the open dialogue… browse to and select your newly exported clip… and click ok!
Automatically the clip will appear in the trax editor!
If not insure that you have the ‘Auto Load Selected Characters’ checked

now that you have the clip in the Trax editor you can right click the clip itself… and choose the ‘Activate’ functionality

The clip will go Purple… and the keys will appear on the timeline unaffected for editing
Note: when the clip is light blue it is unselected, yellow is selected, purple is activated, and dark blue is disabled
Known issues are that you can’t take a clip from a later version of maya and load it into an earlier version… make sure you remain consistant with your versions…
Nemirc You should have no problems mate… give it ago
Loulu You should be able to export your animations correctly using the above example… with the newest version… load it up in the same Maya version (7.0) that you are using… and then you can just import as the above example…
Hope that helps guys! best of luck!
Jamie