Hey thanks everyone!
They are some great comments, and thanks for rating the film. I’m glad to help you regain your faith in cel shading Ivanisavich.
To answer a few questions…
The film was all made in 3D Studio Max. We actually used the standard Max cell shading, but also rendered an occlusion pass in brazil that is slightly multiplied over the top of the characters to add a bit more dimension.
The backgrounds are largely hand drawn and painted, with some details and grading added using Painter and Photoshop. For the scenes where there is a bit of 3D shift, or a camera move, the paintings are projected in layers onto geometry.
I’m planning to put a few process pics up on the website to show the various stages of painting and compositing. I think it’s kinda nice to show some of these backgrounds in their various stages. I’ll post again when I get my act together and put some more stuff up there
Thanks again for all the great feedback.