Shirow Project Book#3 Side-Mission


#221

can anyone confirm that the terminal has not been done yet, because will do it tonight:thumbsup:

have also registered at softdistortion.com, when acct has been activated can look too at appleseeds comments:bounce:


#222

installing motion builder tonight, then i can help tessalated, if he still needs it:bounce:

still working on it, will let you know


#223

I have not anything for a terminal yet.


#224

uploading now:bounce:


#225

Jayreef- got the models Thanks, and sorry for my mix up earlier with the uploads.

aurora- Got the buildings. They are tall and beautiful! Thanks!

Tessalated- Aurora’s buildings 16-19 are converted and sitting in your FTP. :thumbsup:

TEAM- Keep up the awesome work. Aurora and I hope to have a short clip ready in the next week or so. And Tessalated and I are still working on getting the Mission#1 city scenes together. Thanks for your support…it’s keeping us pumped and active!:applause:


#226

will do the roof top stuff tonight :bounce:


#227

started a cop bot this evening - lots to do :slight_smile:

:wavey:


#228

LOOKS GOOD

uploading now

What you want me to do now:bounce:


#229

Looking Cool Guys!:thumbsup:


#230

Direction please someone,… i appear to be lost in cyberspace, with no where to go:wavey:


#231

jayreef- …you guys have pretty well modelled everything…:)…I read you post regarding helping with the animation. Thanks for the offer, we may well call on you for help with human motion sets. Also, You did a super job on the Roof top air conditioner and ducting

In the meantime, I am still waiting for Tessalated to get back to us with any updates.

me and aurora are going to work on the sidemission animation as well.

If you and mmhnemo would like to go to work on mission #2 (the other guys who started it have all drifted off) you could do that as well. Seems like the Copbot for mission#2 is already almost done! :wink: < Nice Work mmhneo!:thumbsup:


#232

On the way to mission 2 boss:bounce:


#233

Went off on a tangent when working on my latest van…

How it started…

where it’s at…

May well end up doing 2 versions - dunno… see where it takes me…


#234

colkai- Hey, nice work again! with a few tweaks, That van could also maybe double as the station wagon in the vehicles ref. (5th down in the pic- middle of the parked cars in a row)


#235

Heres a quick heads up. A few of you have asked to see and/or how I have benn building the low poly buildings. I talked about it with Softdistortion and we decided to create a new forum within the Shirow Project Forums for tuts. I started working on the first tut a low-poly building but maybe with a little extra umph to it. In the end it was alittle more then a normal low-poly/detail building. Hence I will be making 3 tut’s, a low poly/detail, medium poly/detail, and higher poly/detail (but still less then a truely magnificent building). The idea is for these buidlings to be used in a cityscape layout more so then a standalone decked out lets showoff building. All three tuts will be based on the same building design just adding more poly’s/detail as you go along. Word of note the tuts are made with LW 7.5c but the simplicity of making these could easily carry over to 3ds, Maya or whatever. I have to run up to the University to get some books and do some research so I probably won’t get the tuts up till tomorrow.
With that being said heres a quick modeler preview of the med poly building.


#236

SWEET! Thanks Aurora! Maybe that will help us keep or polycounts down too? LOL…I’ll add a lazy man’s texuring tut as well. Maybe I can also find the energy to do a texturing tut that carries on where your building modelling tut ends…could be a kinda neat collab tut.:thumbsup:


#237

Forgot to post a quick rough texture of Jayreefs AC unit>


#238

Originally posted by softdistortion
That van could also maybe double as the station wagon in the vehicles ref. (5th down in the pic- middle of the parked cars in a row)

I’ll make that my next target then once I finish this/these :wink:


#239

colkai- :buttrock:

TEAM-Texturing tutorial is up in the team forums:wavey:


#240

Heyas all,

we certainly are well on our way :slight_smile:
Thanks for the mini-tut Softdistortion. :bowdown:

I upped a first version of the copbot - id love to get some citique on its usefulness for further processing … e.g. if its good to texture, animate etc.

:wavey: