Share your shelves!!


#102

No shelfs, just hotkeys and marking menus.


#103

Well, that’s not how it’s working over here, the normals just reverse, as the command says. You need the “Conform” option in the Normals menu. But Conform works best (only?) if Maya knows what is the in or outside of your object. This means: it works on closed shapes (but you can often temporarily close your shape with the “fill hole” tool).


#104

hi guys,

here is my shelf. it’s all pretty much basic but i added MR render globals and a little script i wrote which keeps the surface shader’s out color node if the shader is switched to phong :wink:


#105

I’d be nice if broken links were to be repaired/updated, and all these files were to work with M8 too :wink:

DPC


#106

thanks for sharing …


#107

Here are 5 I use.

colorpicker - For finding rgb values for mel scripting -bgc #'s.
pmframecounter - adding frame # in view and playblast
bluemelstudio - mel scripting plugin
timewarp - modify timing of selected objs with 1 timewarp curve
cometrename - rename/# multiple objects, etc


#108

thanks sharing!


#109

Heres some of mine:


Duplicate


X-Ray


Geosphere


GI-Joe


#110

My setup is simple since I deal mainly in just modeling and texturing.

  1. Poly-modeling (simple poly functions, bevel, split poly,etc.

  2. Texturing (UV layout, projections, face selection)


#111

here’s my set of icons for custom scripts that i use ( which are not included ) and for some standard maya operations which don’t have it’s own icons.

there is also a tempate button so you can make your own if you need some other.
just open template in pshop and put some text or picture…

all icons are with background that match maya’s background so they fit nicely on shelves…

cheers!


#112

Great chovasie1!!! :applause:

Thanks! Gracias!


#113

here’s my shelf :

works great on the xp green theme, if you use a different theme it’s easy to change the background of the icons in ps, also included a psd with the template


#114

http://www.creativecrash.com/maya/downloads/scripts-plugins/animation/c/3d-cnx3d-mocap-2d-mouse-mocap-toolkit

My shelf for allowing realtime camera recording and control with a 3D Connexion Device.

Also includes mouse mocap tools etc.

Thanks.


#115

Man I love this thread. I find something new every time. Has anyone done icons for As_skinny and group button?


#116

Does any one have one for a group command?


#117

nottoshabi, try that iconTemplate PSD that rareseu posted. I’ve been using it and it’s really handy!


#118

Ninja Dojo

http://www.creativecrash.com/maya/marketplace/scripts-plugins/dynamics/c/ninja-dojo-black-belt--2


#119

[QUOTE=onetime]nottoshabi, try that iconTemplate PSD that rareseu posted. I’ve been using it and it’s really handy![/QUOT

Which one? I can not find it. I did a search for his name and I found one that he posted a while back but there was no group icon in there.


#120

ABCshelf v2.5
released on 8/15/11
by Jean Delaunay

for all notes, questions or
requests, you can send me an email at this address :
shelf@jeandelaunay.fr

/!\ tested and optimized for Maya 2012 x64 on Win7 and OSX /!\

This shelf is a compilation of scripts and tools I’ve found online,
that friends made and others that I made.

>> DOWNLOAD & MORE INFOs HERE <<

BONUS: You get my STEREOREOshelf beta !
Don’t hesitate to add stuff and to tell me about it.


#121

Ninja Speed Box is a context sensitive tool box that changes when you are in different modes.
The modes are: No selection, single object, Multiple Objects, vertex, edge, and face.

The different modes contain functions mostly used in that mode.
When you only have faces selected it will change to face mode.
When you only have vertices selected it will change to vertex mode… etc.

you can also add your own buttons to each context shelf

http://www.creativecrash.com/maya/downloads/scripts-plugins/interface-display/c/ninja-speed-box