Shake 4 CG Lighting Plugins


#1

Hello,

Pocket Rocket FX has recently posted two cg re-lighting plugin’s for Shake 4.
check them out at…

http://www.pocket-rocket-fx.com/index/tools/index.htm


#2

Check out NormalImageMapper.
This looks like the real deal.

http://homepage.mac.com/bauer/portfolio_pages/portfolio.6.html


#3

DiGiman that is a cool plugin, but the ones from pocket rocket do different tasks.

These are different plugins that are also “the real deal” using all three of these together will give you some pretty awsome results.


#4

No Mac plug-in…? :banghead:


#5

I know…thats very un cool.


#6

well, I’m sure he’s a nice guy. Lets ask him if he’ll make a mac version.


#7

Or just share the source code? :buttrock:


#8

Indeed, thank you for letting us know about the pocket rocket plugins, they are FAST! Are they calling the GPU? There also does not seem to be a problem with using antialiased normal renders.


#9

no blur1, they are not using the GPU but that is the next step for them i believe…and when that happens they will be EXTREMLY fast…and yes you shouldnt have a problem with antialiased normal renders…


#10

Thanks for the reply. They are so much faster than the other relighting plug-ins doing the rounds! The sample images are very small so obviously that helps with the speed. I’ll try it out with something at PAL or 2K to get a better idea. You guys are in Sydney right? Same here. Nice to see this stuff being cranked out locally (I guess).


#11

where are you at right now?

cheers,
pat


#12

Just started to have a play with thepocket rocket macros and the first impression is that they are very fast. Nice one. Thanks guys !

Looking at rotate normals a few ideas about the usability jump to mind. But what did you have in mind for it when you wrote it ?!!


#13

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