Glad you are getting good results with it, however the shadow edge was likely related to the lights glow extents rather than to intensity or glow factor… I was just quickly scrapping the project together and set the reach of the suns shadow so that is was “for sure” inside the coma glow (as the reverse yields rendering artifacts).
You will find this “trick” sometimes requires fairly precise alignment of the two extents for a believable shadow (primary and negative glow) and that the negative must be “just short” of the primary glow extent or you will get artifacts.

