I am working on a RF5 simulation.(Milk pouring into a glass)
Softwares Maya 2011 and RF5.
Settings for my render:
IB lighting + GI + Raytrace+ CAUSTICS + MR
di electric for glass
Miss fast simple maya shader for milk with Miss fast L map maya(Light).
2 point lights + spot light.
and that is the result i got, noway close to milk.
I dnt have much knowledge about shaders. infact this is one of my first try. so please guide for creating a good milk shader.