2 objects: red one is geometry, green one is standin.
One material with shader AOV (created with this method ) assigned to both objects.

StandIn appears black in shader AOV pass. Is it suppose to be like that?
2 objects: red one is geometry, green one is standin.
One material with shader AOV (created with this method ) assigned to both objects.

StandIn appears black in shader AOV pass. Is it suppose to be like that?